Leadwerks Terrain Textures 1
Our goal with this texture package was to provide a cohesive set of terrain textures for a variety of environments. During production we experimented with different techniques to improve appearance and reduce common visual artifacts. We found that by using the same base for all textures in a set we could produce results that blended together better. A special algorithm was written which fades mipmaps out to their average color as the mipmap level increases. This reduces tiling artifacts on far away terrain. Textures use two layers of details so that tiling is reduced but near details are retained. We also created transition textures that create a natural transition from rock faces to flat ground, by breaking the rocks into smaller pieces.

There are five themes included in this package, for a total of 36 surfaces. Each texture is 1024x1024 and includes normal, specular, and displacement maps, for a total of 144 textures. Textures are in .dds (DXTC5) and .tga format. The themes included are: forest, jungle, desert, mountain, and savannah.
High Res Screenshots
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 Desert
 Jungle
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